Post by darkwingdork on Oct 25, 2011 14:39:41 GMT -5
I figured I'd split this off to a separate discussion so I can discuss something about the overall arc of "Games Monsters Play," specifically reader feedback.
As you may have noticed, one reader, Gabriel, has been pretty outspoken about his dislike for the current story. This has prompted a... I don't want to call it a flame war, more like a vibrant discussion between fans.
So, let's discuss the discussion.
The main argument is that the main characters have no real big plans to combat the threat and the few plans they do have seem slapdash and nonsensical.
Okay, fair enough. I know most writers would take this opportunity to vehemently defend themselves, accuse the critics of being completely off base and then circle the wagons. But I'll admit, yes, the main character's plan isn't the most ingenious in the world.
Keep in mind, the main purpose of the mission is to steal the missing items back from Krassus. The main characters just think he's a warlord collecting plunder. They have no idea yet that Krassus is working for Temujin, or simply retrieving the items won't be enough. It may seem stupid to just "put the fear of God" into a warlord, but based on past experience, that method would probably work in most cases. Our characters are under informed in terms of what to expect. That's partially the Jervis villagers fault for not giving the full background on the situation, but given their history, you can't completely faulty them for not being 100% forthcoming with all information.
Roaming shadow and a few others have been quick to point out that this comic is intentionally cartoonish, and on that note, can not be expected to make sense 100% of the time. In this, I agree. While I try to have internal logic most of the time, sometimes silly moments happen. Such silly moments sometimes require a suspension of common sense in order to work, or, as TVTropes likes to put it, someone is picking up the "Idiot Ball."
It's the same reason why Elmer Fudd should know not to trust Bugs Bunny when the rabbit gives him a present, but he opens it anyway. KABOOM! I think, in this setting, funny little asides can be permissible as long as there aren't too many the story is free to resume afterward.
I will admit, I'm not the greatest writer. And sometimes I don't time a storyline right. That's partially because I had no real experience with comics before launching this one. I just jumped in with both feet. Because of that, I don't have the best sense of storytelling in this medium, and when I try to do something epic, I might not pull it off the way I envisioned it in my head.
But I am trying to improve. I hope that based on the feedback I got from this story, good and bad, I can use it to improve future storytelling abilities. And for that, i thank my readers.
As an addendum, I realize now that I made Ginger too unlikable. It was never my intention to polarize the audience on that character, but looking back now, i don't know how they couldn't be. I wanted a character that started up mean... well you get the idea. I'll be more cognizant of that in the future too...
As you may have noticed, one reader, Gabriel, has been pretty outspoken about his dislike for the current story. This has prompted a... I don't want to call it a flame war, more like a vibrant discussion between fans.
So, let's discuss the discussion.
The main argument is that the main characters have no real big plans to combat the threat and the few plans they do have seem slapdash and nonsensical.
Okay, fair enough. I know most writers would take this opportunity to vehemently defend themselves, accuse the critics of being completely off base and then circle the wagons. But I'll admit, yes, the main character's plan isn't the most ingenious in the world.
Keep in mind, the main purpose of the mission is to steal the missing items back from Krassus. The main characters just think he's a warlord collecting plunder. They have no idea yet that Krassus is working for Temujin, or simply retrieving the items won't be enough. It may seem stupid to just "put the fear of God" into a warlord, but based on past experience, that method would probably work in most cases. Our characters are under informed in terms of what to expect. That's partially the Jervis villagers fault for not giving the full background on the situation, but given their history, you can't completely faulty them for not being 100% forthcoming with all information.
Roaming shadow and a few others have been quick to point out that this comic is intentionally cartoonish, and on that note, can not be expected to make sense 100% of the time. In this, I agree. While I try to have internal logic most of the time, sometimes silly moments happen. Such silly moments sometimes require a suspension of common sense in order to work, or, as TVTropes likes to put it, someone is picking up the "Idiot Ball."
It's the same reason why Elmer Fudd should know not to trust Bugs Bunny when the rabbit gives him a present, but he opens it anyway. KABOOM! I think, in this setting, funny little asides can be permissible as long as there aren't too many the story is free to resume afterward.
I will admit, I'm not the greatest writer. And sometimes I don't time a storyline right. That's partially because I had no real experience with comics before launching this one. I just jumped in with both feet. Because of that, I don't have the best sense of storytelling in this medium, and when I try to do something epic, I might not pull it off the way I envisioned it in my head.
But I am trying to improve. I hope that based on the feedback I got from this story, good and bad, I can use it to improve future storytelling abilities. And for that, i thank my readers.
As an addendum, I realize now that I made Ginger too unlikable. It was never my intention to polarize the audience on that character, but looking back now, i don't know how they couldn't be. I wanted a character that started up mean... well you get the idea. I'll be more cognizant of that in the future too...